Inside a recorded Hold & Spin.
Locked positions, new coins and a sequence you can follow from opening to final reveal.
Follow the positions that stay
Animated games can include a Hold & Spin sequence. A bonus frame shows locked coin positions and any newly added positions. Existing locked coins remain while the sequence continues. The presentation plays the recorded steps in order, so you can follow the field as it develops rather than seeing only its last arrangement.
Why the counter can reset
A newly landed coin resets the recorded respin count to three. Without a new coin, the remaining count falls. The sequence is bounded: up to twelve recorded steps are presented before settlement. The game shows the resulting fictional award as part of the round total.
One award, however often you watch
The server settles the full round once. Watching the bonus animation, reloading after a completed round or using Replay does not settle it again. If a connection is interrupted, retrying the same round reference retrieves the recorded result. A display sequence is not a second source of coins.
Try the illustrative scene
Open an animated game’s preview, stop automatic preview if you want to choose a specific view, then select Hold & Spin. This is a labelled illustration of presentation. It does not spend coins, advance progress or demonstrate the frequency of a live bonus. Real play remains a manual choice in the actual game.
Explore the games
Harpoon Heroes — A daring otter archaeologist uncovers ancient river tools.
Polar Beacon — An arctic fox engineer builds glowing ice markers in polar straits.
Magna Reactor — An orbital engineer redirects roaring pressure through magnetic rings.
Royal Waterways — A regal owl archivist unlocks blueprints for the crown’s forgotten canals.