Explore six extraordinary worlds

Follow the objects, places and stories behind PCDESTROYER’s twenty-six original games.

Follow the things time left behind.

River relics, resonant stones, royal maps and a valley wrapped in mist. Six very different stories begin with an object worth looking at twice.

Made by hand. Imagined without limits.

A hot forge, a tiny moss forest, a bamboo curve and a palace dropper. Seven worlds celebrate the shapes and materials of wonderfully specific work.

There is more than one kind of space.

Industrial energy, delicate specimens, impossible gardens, solar instruments and an orbital spa. Five destinations give the cosmos five different personalities.

Objects with a little history in their shape.

Pearlescent glass, painted wooden wheels and a chrome marble in an orange maze. Three studios share an affection for tactile, colourful objects.

Bright signals at the edge of the blue.

An orange beacon on sculpted ice. A quiet lookout over dark water. Two northern expeditions find their drama in a clear silhouette and a very wide horizon.

Tune the invisible.

Silence, air and intuition become things you can almost hold. Three laboratories make abstract systems feel like bold comic sculptures.

Contact PCDESTROYER: hello@pcdestroyer.com